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Square Root
[![NPM version][npm-image]][npm-url] [![Build Status][test-image]][test-url] [![Coverage Status][coverage-image]][coverage-url]
Compute the principal [square root][square-root] of a double-precision floating-point number.
bash
npm install @stdlib/math-base-special-sqrt
javascript
var sqrt = require( '@stdlib/math-base-special-sqrt' );
#### sqrt( x )
Computes the principal [square root][square-root] of a double-precision floating-point number.
javascript
var v = sqrt( 4.0 );
// returns 2.0
v = sqrt( 9.0 );
// returns 3.0
v = sqrt( 0.0 );
// returns 0.0
v = sqrt( NaN );
// returns NaN
For negative numbers, the principal [square root][square-root] is not defined.
javascript
var v = sqrt( -4.0 );
// returns NaN
javascript
var randu = require( '@stdlib/random-base-randu' );
var round = require( '@stdlib/math-base-special-round' );
var sqrt = require( '@stdlib/math-base-special-sqrt' );
var x;
var i;
for ( i = 0; i < 100; i++ ) {
x = round( randu() * 100.0 );
console.log( 'sqrt(%d) = %d', x, sqrt( x ) );
}
c
#include "stdlib/math/base/special/sqrt.h"
#### stdlib_base_sqrt( x )
Computes the principal [square root][square-root] of a double-precision floating-point number.
c
double y = stdlib_base_sqrt( 9.0 );
// returns 3.0
The function accepts the following arguments:
- x: [in] double
input value.
c
double stdlib_base_sqrt( const double x );
c
#include "stdlib/math/base/special/sqrt.h"
#include <stdio.h>
int main( void ) {
const double x[] = { 3.14, 9.0, 0.0, 0.0/0.0 };
double y;
int i;
for ( i = 0; i < 4; i++ ) {
y = stdlib_base_sqrt( x[ i ] );
printf( "sqrt(%lf) = %lf\n", x[ i ], y );
}
}
@stdlib/math-base/special/cbrt
][@stdlib/math/base/special/cbrt]: compute the cube root of a double-precision floating-point number.
- [@stdlib/math-base/special/rsqrt
][@stdlib/math/base/special/rsqrt]: compute the reciprocal square root of a double-precision floating-point number.